Nathaniel Inman
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A collection of 2 posts
Building a Modern Roguelike in 2019
3d

Building a Modern Roguelike in 2019

Nathaniel Inman provides source code to creating a random map generation and 3d roguelike explorer. He talks about the experiment and anticipations of the future of FPS Roguelikes.
Nov 13, 2019 1 min read
Textures make a difference
javascript

Textures make a difference

Messing around with lambert textures Nathaniel Inman realizes how much of a difference small changes to textures affect in large ways post processing affects.
Mar 22, 2017 1 min read
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